More Elder Scrolls Online MMORPG Details [BREAKING] [PICS]
Just yesterday we shared the breaking news as Elder Scrolls Online was announced. Today we’re able to reveal additional details about the MMORPG based on the Elder Scrolls franchise.
Elder Scrolls MMORPG Gameplay & Mechanics
If you’ve played any other MMORPG titles like DAOC, WOW or Rift you’ll recognize a number of familiar elements – including class selection & progression, quests and subsequent experience points for kills & quest completions. You’ll select your race and class to begin customizing your character and gameplay experience (more on races & factions below).
Expect role-types common to all MMOs – healer, tank and caster/ranged/melee DPS. Little is known about the customization specifics like aesthetics (hair skin & face customization) and class leveling/skill up mechanics (talent/skill trees? trainers?).
One of the features I’m personally looking forward to is the voice acting – all leveling quests are completely voiced. For me this makes the whole experience much more engaging and helps bring interest to what can otherwise be a long, boring XP grind. There’s a ton of great voice-acting talent out there in the industry right now, and after very positive experiences with voice acted quests in Age of Conan and more recently in Star Wars The Old Republic – I’m really looking forward to it.
Gamers are expected to reach level-cap after about 120 hours of gameplay. End-game players can expect several raid/dungeons at launch in addition to multi-factional PVP scenarios for all the PVP-buffs out there.
Tamriel – The World of Elder Scrolls Online
While an official game area map has yet to be released, much of Tamriel is expected to be held in reserve for future expansions of the MMO. Since many Elder Scrolls fans have previously explored much of Tamriel, I suspect some people will feel a little disappointed. Personally I’m grateful – having endured the misguided ‘massive world’ efforts of Vanguard Saga of Heroes which left us running for LITERALLY HOURS across sparse, often completely empty zones.
Gamers should expect the terrain and borders to be different than they’ve experienced before as the game is set 1000 years before the events of Skyrim. Even avid fans may need to brush up on their Elder Scrolls lore to follow the story.
Elder Scrolls Online Factions & Races Details
In addition to a common enemy there are factions – unlike many 2 party systems we’ve come to love/hate – Elder Scrolls Online takes a page from the Dark Age Of Camelot book offering a choice of 3 factions.
The Ebonheart Pact holds the North and North-east of Tamriel and includes the Nords, the human clans of Skyrim’s frigid mountains – the Dunmer, the Dark Elf inhabitants of Morrowind – and the reptilian Argonians of Tamriel’s coastal Black Marsh.
The Aldmeri Dominion defends the lands of South-Eastern Tamriel – made up of the Altmer, High Elves dwelling on the Summerset Isles – the Bosmer, Wood Elves who make their home among Valenwood’s forests – and the catlike Khajiit of Elsweyr.
The Daggerfall Covenant holding the North-East territories, is comprised of the Bretons (human) and Orc tribes of High Rock along Tamriel – and their dark skinned human brethren the Redguard of Hammerfall.